

screenshot taken by Brian Chien Mechanics This is a puzzle to place a coin into a coin slot. You might have to do a puzzle that is similar soon.Īn example showing how the tile can be moved around to interact with one another.

Additionally, the game has some symmetry in its design. The hints will give you a rough direction on where to click but won’t help you with solving the puzzles (saving the fun for the player.) Although it may not completely reduce the frustration, it will keep the player from brute force blindly tapping every pixel on their screen. The game has a hints/hot spot indicator feature that can be turned on in the settings. There are definitely hard puzzles and simple intuitive challenges throughout each level. If you are stuck, sometimes you can even try moving a panel to see if there is something behind it (sometimes more than one layer). It is possible to get frustrated by solving puzzles after puzzles. You might have to strategically place the tile in the correct coordinate to each get an idea of what the tasks may be. You might need to shuffle two tiles back and forth so the boy or an item can travel between them. Some of the puzzles in the game are very challenging. An example of how the tile connects to allow items to be moved to the other tile.
