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Anomaly 2 in my steam library
Anomaly 2 in my steam library










  1. #Anomaly 2 in my steam library full
  2. #Anomaly 2 in my steam library Pc

"But we definitely wanted to do something fresh in the genre. "We are big tower defence fans," says Wlosek. "The controls have been remade again, however, to work great on a touchscreen when compared to mouse and keyboard system."ġ1 Bit Studios has a passion for the strategy genre, and everyone who works at the outfit appears to have a love for traditional tower defense games.įor the first Anomaly game, 11 Bit wanted to make a tower defense game where the player, instead of defending an area, controls the attacking force.

#Anomaly 2 in my steam library full

"Mobile devices now are far more powerful and capable of running full PC-levels on a tablet or smartphone," says Maciej Sulecki, Anomaly 2's mobile designer. This wasn't as much of a problem when it came to making the sequel, however. All this required complete game re-design."

#Anomaly 2 in my steam library Pc

"The PC levels were too big, so mobile levels were adjusted, enemies had to be changed, such as how they function etc. "Design director Michal was convinced it would only makes sense if the game was re-designed for different platforms," says Rafal Wlosek, Anomaly 2's lead designer. They took place in the same universe of course, with similar rules and systems, but the games sported different campaigns and - obviously - controls. The first Anomaly game, Anomaly Warzone Earth, was developed simultaneously for PC and iOS, but mobile hardware at the time meant that both versions were almost entirely different. Indeed, as things stand today, 11 Bit Studios is a 31 strong team – and it's still growing. By the time the first Anomaly game hit Steam and iOS, that number had doubled. Like many of the studios that grace a Making Of, 11 Bit Studios started out small, with six people on board. Founded in 2009, 11 Bit already has five games in its portfolio – three of which are games in the Anomaly series. Polish outfit 11 Bit Studios, however, is one of the developers that has built bridges between the two formats. The difference in power of the hardware behind them and the vastly different methods of control means attempting to launch a game across PC and mobile is no easy undertaking. Scan their respective marketplaces, and the games that crossover are a point of interest rather than an industry standard.

anomaly 2 in my steam library

Though both platforms are able to call on an ever-growing base of indie developers, the PC and the smartphone aren't necessarily natural bedfellows.












Anomaly 2 in my steam library